Genre: Fantasy
Era: Modern
Location: Earth as we know it
Influenced by: Immortals After Dark Series by Kresley Cole
Others Series by Cristine Warren
Summary: 5 years have past since the humans have found out about us and they still don't know how to react when they realize that the person they are speaking to/sanding or sitting near/working with is an Other. With the even greater globalization the Others society has had to create our own version of interpol. At least only we are allowed to punish our own. But only as long as we try not to interfere with human problems. (NO! We don't have to be cops! In fact, I must insist no more than 1 primary character being an Others cop!)
Characters set up
All of your characters should be described in your section of the topic and updated when appropriate.
Primary
- This is your main character. You and you alone will have control over this character and their every aspect.
- This is the character you will always play. ie everything is from this character's point of view.
- The list of possible primary character races is below.
Secondary
- You and you alone will have control over this character and their every aspect.
- This character will not be the focus of your play. It can be your primary's best friend, lover or family member that shows up the most often.
Tertiary
- You create these characters but they can be controlled or altered by other players.
- These are characters that are from your primary's background or history.
Quarternary
- These are common characters (ie the inn keeper) that can be created, controlled and altered by all players.
Primary and Secondary Characters Playable Races:
All playable races are Immortals. They are 'frozen' in their prime (whatever age that may be) but can still be killed, though some only with certain things/ways.
- Shifters (beings who can 'shift' to their animal counterpart at anytime but are also always compelled to do so at the full moon)
- Lykae (A.K.A. Warewolves. Originally all Scottish a very few familys have emmigrated to the USA. Pack creatures very close extended families. Loyal. Crave touch and company and delights of the flesh (food and pleasure) Alpha=lead. Beta=second. Omega=lowest. Very adament about only permanently mating with their one true mate.)
- Foxwomen (Trait of the native americans. Does not pass through the male line. Relatively solitary, often only concerned with immediate family.)
- Leos (Live in prides in warm Deserty places (Africa, USA and any other desert) Felix=lead. Baas=second.)
- Predator of choice (Must be approved by other players)
- Valkyrie (Taken from Immortals after Dark Series: "When a maiden warrior screams for courage as she dies in battle, Woden and Freya heed her call. The two gods give up lightning to striker, rescuing her to their hall, and preserving her courage forever in the form of the maiden's immortalValkyrie daughter" Take sustenance from the electrical energy of the earth, sharing it in one collective power, and give it back with their emotions in the form of lightning. Supernatural strength and speed. Mesmerised by shining objects and jewels without training to resist. AKA Swan MAidens Shield Maidens.)
- Vampires (Die best by beheading. Can 'trace' to locations they have been. Do not have to kill to feed. Those who kill successively by feeding tend to go mad. Burn in the sun.)
- Witches (Usually each has an area of the craft they are best at. Live in covens with 'sisters'. Mystical mercernaries who sell their spells.)
All races: (For tertiary and quarternary characters)
- Shifters
- Valkyrie
- Vampires
- Witches
- Wraiths
- Beserkers
- Humans
- Half-breeds (mixtures of 2 different races)
- additionaly races must be agreed on by players
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